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- ==========================================================================
-
- GoDot - C64 Image Processing System
-
- ==========================================================================
-
- Demonstration Version
- (c) Magna Media Verlag AG
- Munich,Germany
-
- ==========================================================================
-
- NO WARRANTY
-
- 1. BECAUSE THE PROGRAM IS DISTRIBUTED FREE OF CHARGE, THERE IS NO WARRANTY
- FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN
- OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES
- PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED
- OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
- MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS
- TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE
- PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING,
- REPAIR OR CORRECTION.
-
- 2. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
- WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR
- REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES,
- INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING
- OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED
- TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY
- YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER
- PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE
- POSSIBILITY OF SUCH DAMAGES.
-
-
- This archive contains a full working copy of the program, but lacks the
- ability to export your work. The complete version will be distributed on
- on the Magna Media C64 CD ROM in 1995. If you can`t wait to get hold of a
- full working version, contact
-
- ERDEM Development
- Postfach 1823
- D-84471 Waldkraiburg
- Germany
-
- Tel.: 08638-967070
- Fax : 08638-967055
-
- order "64`er Sonderdiskette `93"
- Bestell-Nr. 11401
-
- Price: ca. 20,- DM + P&P
-
- Programmers ask for an optional package containing all sources and a
- printed reference guide.
-
- The documentation and tutorials for GoDot have been published in the
- german magazine "64er".
-
- Please read the `Savers` section for information about export modules.
-
- --------------------------------------------------------------------------
-
- How to install the GoDot Demo Package
- -------------------------------------
-
- The files in the archive are selfextracting programs. You need to transfer
- them to a 15xx disk, then load them as a basic program. Be shure to have a
- blank, formatted disk before running them.
-
- System requirements
- -------------------
-
- GoDot needs at least a C64 and a 15xx or compatible floppy drive (incl.
- any type of CMD drive). It will also work with a C128(D) in C64 mode
- and can take advantage of the VDC ram (16 or 64k). Additional drives are
- recognized and supported, as is any type of CBM ram expansion units. The
- Pagefox module ram is the only third party ram type currently supported,
- there are special modules to launch the Pagefox software from the GoDot
- program without loosing your work. Additional ram may be used as a data
- backup buffer (not VDC16k), as alternative visual output (VDC only) and/
- or as silicon disk for the program`s modules (CBM REUs only).Some modules
- to support third party in/output hardware such as scanners, video digiti-
- zers and printers (9-24pin, color and b/w) are available as part of the
- GoDot package, others as public domain or shareware. GoDot can be used by
- mouse, joystick or keyboard.
-
- Pagefox is (c) Scanntronik
-
- The GoDot GUI
- -------------
-
- If you know ART DEPARTMENT PROFESSIONAL (c) by Elastic Reality, it will
- be easy for you to use GoDot because it uses a similar GUI layout. If
- you don`t, go and buy it, it is a wonderful peace ;-) of software with
- many functions not found in many so called high end software packages.
-
-
- +--------------------------------+--------------+---------------+
- | install loader | redisplay | program info |
- +-----------------------------------------------+---------------+
- | install saver | load picture | save picture |
- +--------------------------------+ +---------------+
- | | | end program |
- | +----------------------+------------------------------+
- | | change dither type | |
- +--------------------------------+ |
- | activate balancing window | +---------------+
- +--------------------------------+ | |
- | activate palette window | | picture |
- +--------------------------------+ | preview |
- | toggle display mode | | |
- +--------------------------------+--------------+---------------+
- | | colors used | |
- | +---------------+------------------------------+
- | | clip on/off | install module |
- +----------------+---------------+------------------------------+
- | render new display | execute module |
- +--------------------------------+------------------------------+
-
-
-
- Understanding GoDot
- -------------------
-
- The software consists of different types of files, all being handled by
- a main program routine.
-
- - godot : launches the system, the launch drive (8-11) will be
- set as SYStem drive, unless a REU was recognized
- - god.ini : editable preferences
- - god.main : yep!
- - god.set : program data
- - god.upmem : the render routines
- - dev.REU : the ram disk device handler
- - ini.blah : optional preferences file
- may be used by `LOAD"GODOT",8:"BLAH"
- ...yes it works, and it would have worked in 1983 !
-
- Loaders
- -------
-
- To import pictures, GoDot needs at least one loader module (LDR.BLAH).
- There are loaders for C64 type pictures such as Koala, Doodle and other
- commercial paint packages, but also for several file types generated by
- some editors using enhanced display routines (FLI/IFLI).
- GoDot has access to foreign file types as well, currently supported are
- Amiga ILBM (2-4096 colors), PCX (2-256 colors) and Atari Degas (2 colors)
- Once data has been stored in the GoDot 4BIT format, it can be reimported
- via the 4BIT loaders while being merged, overlayed or mixed with existing
- pictures.
-
- Savers
- ------
-
- To export pictures, GoDot needs at least one saver module (SVR.BLAH).
- The demonstration version contains only the saver for the internal GoDot
- 4BIT file format, the full package will provide savers for
-
- - CBM hires and multicolor bitmaps
- - Koala
- - Doodle
- - Geos
- - Plus4 multicolor
- - Amiga ILBM
- - PCX
- - various (I)FLI types
- - and many others ...
-
- Modules
- -------
-
- The whole picture data is stored in a 32000 byte buffer, containing a
- 320 x 200 16 color image. Actually GoDot is using 16 shades of gray, but
- as every c64 color is assigned to a gray level, colors may also be
- processed by special modules. If the saturation level of your monitor
- or TV set is turned down to a minimum, only 9 different levels of gray
- can be identified, a fact some software developers should have thought of.
- The image data can now be processed by different modules (MOD.BLAH).
- There are some modules providing functions as seen on high level image
- processing systems (look at the mighty convolve module), but also C64
- specific modules for enhancing visual output.
-
- Well...
- -------
-
- For additional information see the c64 format readme module. From now on,
- you are on your own. Feel free to fiddle around with all supplied modules,
- try to create beautyful pictures never seen on your C64. If you like it
- and you do want more, buy the whole package. The development has not been
- stopped, and there are a bunch of third party programmers who have already
- produced some amazing add-ons such as a direct Amiga-C64 transfer module
- and a SIRDS generator. If you have any suggestions, don`t hesitate to
- contact us (see the GoDot readme module).
-
-
- BONUS! BONUS! BONUS!
- --------------------
-
- As you might have noticed, some modules are marked with a point. These are
- SYStem modules, because they do not change any image data, but the system
- parameters.
-
- - .PatternEd will modify the dither pattern
- - .NewPointer will install a new mouse pointer
- - .FirstDrive will change the system path
- - .FileType will try to identify a chosen file
-
- and... - .FileCopy is a two (any type) drive filecopy program
-
-
-
-
-
- THIS DOCUMENT IS A ONE PASS WORK. AS I AM NOT A NATIVE ENGLISH SPEAKER,
- THERE MAY BE SOME PARTS WHICH NEED CORRECTIONS. DO IT IF YOU THINK YOU
- HAVE TO, BUT DON`T TELL ME !
-
-
-
-
- Have Fun With GoDot!
-
-
- Wolfgang Kling & Arndt Dettke
-
-